| Poison | ||
| Negate Poison | +10 | Weakens the effects of Deadly Poison and completely prevents lesser Poisons. |
| Double Poison | -10 | Doubles the damage received from Poison. |
| Paralysis | ||
| Negate Paralysis | +10 | Prevents Paralysis. |
| Double Paralysis | -10 | Doubles the duration of Paralysis. |
| Sleep | ||
| Negate Sleep | +10 | Prevents Sleep. |
| Double Sleep | -10 | Doubles the duration of Sleep. |
| Stun | ||
| Negate Stun | +15 | Prevents Stun. |
| Halve Stun | +10 | Reduces the likelihood of being Stunned by 50%. |
| Double Stun | -10 | Makes it harder to recover from being Stunned. |
| Hearing | ||
| HG Earplugs | +15 | Negates the effects of all large monsters' roars. |
| Earplugs | +10 | Negates the effects of some large monsters' roars. |
| Wind Res | ||
| Windproof (Hi) | +15 | Negates Wind Pressure from almost all monsters. |
| Windproof (Lo) | +10 | Lessens almost all Wind Pressure. |
| Tremor Res | ||
| Tremor Res | +10 | Prevents staggering from tremors created by large monsters. |
| Bind Res | ||
| Negate Bind | +10 | Negates the effects of Bind statuses such as Snowman and bubbles that impede movement. |
| Heat Res | ||
| Heat Cancel | +10 | Negates the damage incurred from heat and lava. |
| Heat Surge | -10 | Increases the amount of Health lost due to heat. |
| Cold Res | ||
| Cold Cancel | +10 | Negates all cold. |
| Cold Surge | -10 | Increases the speed at which your maximum Stamina depletes from cold. |
| ColdBlooded | ||
| Polar Hunter | +10 | Powers you up in the cold. If you drink a Cool Drink... |
| HotBlooded | ||
| Tropic Hunter | +10 | Powers you up in the heat. If you drink a Hot Drink... |
| Anti-Theft | ||
| Anti-Theft | +10 | Prevents item theft. |
| Def Lock | ||
| Iron Skin | +10 | Negates the effects of Defense Down. |
| Frenzy Res | ||
| Antivirus | +10 | Makes it harder to become Frenzied and enhances recovery. |
| Biology | ||
| Bio Master | +15 | Increases Dung Bomb efficacy, prevents Stench and Blastblight, and delays Virus onset. |
| Bio Researcher | +10 | Increases Dung Bomb efficacy, and prevents Stench and Blastblight. |
| Bleeding | ||
| Negate Bleeding | +10 | Prevents Bleeding. |
| Double Bleeding | -10 | Doubles the damage received from Bleeding. |
| Attack | ||
| Attack Up (L) | +20 | Greatly increases Attack. |
| Attack Up (M) | +15 | Increases Attack. |
| Attack Up (S) | +10 | Slightly increases Attack. |
| Attack Down (S) | -10 | Slightly decreases Attack. |
| Attack Down (M) | -15 | Decreases Attack. |
| Attack Down (L) | -20 | Greatly decreases Attack. |
| Defense | ||
| Defense Up (L) | +20 | Greatly increases Defense. |
| Defense Up (M) | +15 | Increases Defense. |
| Defense Up (S) | +10 | Slightly increases Defense. |
| Defense Down (S) | -10 | Slightly decreases Defense. |
| Defense Down (M) | -15 | Decreases Defense. |
| Defense Down (L) | -20 | Greatly decreases Defense. |
| Health | ||
| Health +50 | +15 | Increases maximum Health by 50. |
| Health +20 | +10 | Increases maximum Health by 20. |
| Health -10 | -10 | Decreases maximum Health by 10. |
| Health -30 | -15 | Decreases maximum Health by 30. |
| Fire Res | ||
| Fire Res +20 | +15 | Increases Fire Resistance by 20. |
| Fire Res +15 | +10 | Increases Fire Resistance by 15. |
| Fire Res -20 | -10 | Decreases Fire Resistance by 20. |
| Water Res | ||
| Water Res +20 | +15 | Increases Water Resistance by 20. |
| Water Res +15 | +10 | Increases Water Resistance by 15. |
| Water Res -20 | -10 | Decreases Water Resistance by 20. |
| Thunder Res | ||
| Thunder Res +20 | +15 | Increases Thunder Resistance by 20. |
| Thunder Res +15 | +10 | Increases Thunder Resistance by 15. |
| Thunder Res -20 | -10 | Decreases Thunder Resistance by 20. |
| Ice Res | ||
| Ice Res +20 | +15 | Increases Ice Resistance by 20. |
| Ice Res +15 | +10 | Increases Ice Resistance by 15. |
| Ice Res -20 | -10 | Decreases Ice Resistance by 20. |
| Dragon Res | ||
| Dragon Res +20 | +15 | Increases Dragon Resistance by 20. |
| Dragon Res +15 | +10 | Increases Dragon Resistance by 15. |
| Dragon Res -20 | -10 | Decreases Dragon Resistance by 20. |
| Blight Res | ||
| Blightproof | +10 | Negates all elemental blights (Fire, Water, Thunder, Ice, and Dragon). |
| Fire Atk | ||
| Fire Atk +2 | +15 | Greatly increases the power of Fire attacks and Flaming shots (Flaming S). |
| Fire Atk +1 | +10 | Increases the power of Fire attacks and Flaming shots (Flaming S). |
| Fire Atk Down | -10 | Decreases the power of Fire attacks and Flaming shots (Flaming S). |
| Water Atk | ||
| Water Atk +2 | +15 | Greatly increases the power of Water attacks and Water shots (Water S). |
| Water Atk +1 | +10 | Increases the power of Water attacks and Water shots (Water S). |
| Water Atk Down | -10 | Decreases the power of Water attacks and Water shots (Water S). |
| Thunder Atk | ||
| Thunder Atk +2 | +15 | Greatly increases the power of Thunder attacks and Thunder shots (Thunder S). |
| Thunder Atk +1 | +10 | Increases the power of Thunder attacks and Thunder shots (Thunder S). |
| Thunder Atk Down | -10 | Decreases the power of Thunder attacks and Thunder shots (Thunder S). |
| Ice Atk | ||
| Ice Atk +2 | +15 | Greatly increases the power of Ice attacks and Freeze shots (Freeze S). |
| Ice Atk +1 | +10 | Increases the power of Ice attacks and Freeze shots (Freeze S). |
| Ice Atk Down | -10 | Decreases the power of Ice attacks and Freeze shots (Freeze S). |
| Dragon Atk | ||
| Dragon Atk +2 | +15 | Greatly increases the power of Dragon attacks and Dragon shots (Dragon S). |
| Dragon Atk +1 | +10 | Increases the power of Dragon attacks and Dragon shots (Dragon S). |
| Dragon Atk Down | -10 | Decreases the power of Dragon attacks and Dragon shots (Dragon S). |
| Elemental | ||
| Element Atk Up | +10 | Increases the power of elemental attacks. |
| Element Atk Down | -10 | Decreases the power of elemental attacks. |
| Status | ||
| Status Atk +2 | +15 | Increases the potency of abnormal status attacks. |
| Status Atk +1 | +10 | Slightly increases the potency of abnormal status attacks. |
| Status Atk Down | -10 | Decreases the potency of abnormal status attacks. |
| Sharpener | ||
| Speed Sharpening | +10 | Speeds up weapon sharpening. |
| Slow Sharpening | -10 | Slows down weapon sharpening. |
| Handicraft | ||
| Sharpness +2 | +15 | Increases the length of your weapon's Sharpness Gauge. |
| Sharpness +1 | +10 | Slightly increases the length of your weapon's Sharpness Gauge. |
| Sharpness | ||
| Razor Sharp | +10 | Halves the rate at which your weapon loses Sharpness. |
| Blunt Edge | -10 | Doubles the rate at which your weapon loses Sharpness. |
| Fencing | ||
| Mind's Eye | +10 | Prevents your attacks from being deflected. |
| Blind Eye | -10 | Causes your attacks to be deflected more easily. |
| Grinder | ||
| Heavy Polish | +10 | Use a whetstone to polish a weapon and briefly increase its strength. |
| Blunt | ||
| Bludgeoner | +10 | Increases Attack based on how low the Sharpness of your weapon is. |
| Crit Draw | ||
| Critical Draw | +10 | Increases Affinity for all draw attacks by 100%. |
| Punish Draw | ||
| Punishing Draw | +10 | Can Stun monsters with draw attacks from cutting weapons, and slightly increases Attack. |
| Sheathing | ||
| Quick Sheath | +10 | Increases weapon-sheathing speed. |
| Sheathe Sharpen | ||
| Challenge Sheath | +10 | Sheathing when a monster is enraged gives a chance to sharpen your weapon. |
| Bladescale | ||
| Bladescale Hone | +10 | Dodging while weapon is drawn will have various special effects. Improves C.Range Coating for bows. |
| Reload Spd | ||
| Reload Speed +3 | +20 | Greatly speeds up Bowgun reloading, and auto-loads Bow coatings. |
| Reload Speed +2 | +15 | Speeds up Bowgun reloading, and auto-loads Bow coatings. |
| Reload Speed +1 | +10 | Slightly speeds up Bowgun reloading, and speeds up Bow-coating loading. |
| Reload Speed -1 | -10 | Slightly slows down Bowgun reloading and Bow-coating loading. |
| Reload Speed -2 | -15 | Slows down Bowgun reloading and Bow-coating loading. |
| Reload Speed -3 | -20 | Greatly slows down Bowgun reloading and Bow-coating loading. |
| Recoil | ||
| Recoil Down +3 | +20 | Greatly reduces Bowgun recoil. |
| Recoil Down +2 | +15 | Reduces Bowgun recoil. |
| Recoil Down +1 | +10 | Slightly reduces Bowgun recoil. |
| Recoil Down -1 | -10 | Slightly increases Bowgun recoil. |
| Recoil Down -2 | -15 | Increases Bowgun recoil. |
| Recoil Down -3 | -20 | Greatly increases Bowgun recoil. |
| Precision | ||
| Steadiness +2 | +15 | Greatly decreases Deviation when firing. |
| Steadiness +1 | +10 | Decreases Deviation when firing. |
| Steadiness -1 | -10 | Increases Deviation when firing. |
| Steadiness -2 | -15 | Greatly increases Deviation when firing. |
| Normal Up | ||
| Normal/Rapid Up | +10 | Increases the power of Normal shots (Normal S) and Rapid-type arrows. |
| Pierce Up | ||
| Pierce/Pierce Up | +10 | Increases the power of Pierce shots (Pierce S) and Pierce-type arrows. |
| Pellet Up | ||
| Pellet/Spread Up | +10 | Increases the power of Pellet shots (Pellet S) and Spread-type arrows. |
| Heavy Up | ||
| Heavy/Heavy Up | +10 | Increases the power of Heavy shots (Heavy S) and Heavy arrows. |
| Normal S+ | ||
| Use Any Normal S | +10 | Allows all levels of Normal shots (Normal S) to be loaded. |
| Pierce S+ | ||
| Use Any Pierce S | +15 | Allows all levels of Pierce shots (Pierce S) to be loaded. |
| Use Lv1 Pierce S | +10 | Allows Lv1 Pierce shots (Pierce S) to be loaded. |
| Pellet S+ | ||
| Use Any Pellet S | +15 | Allows all levels of Pellet shots (Pellet S) to be loaded. |
| Use Lv1 Pellet S | +10 | Allows Lv1 Pellet shots (Pellet S) to be loaded. |
| Crag S+ | ||
| Use Any Crag S | +15 | Allows all levels of Crag shots (Crag S) to be loaded. |
| Use Lv1 Crag S | +10 | Allows Lv1 Crag shots (Crag S) to be loaded. |
| Clust S+ | ||
| Use Any Clust S | +15 | Allows all levels of Cluster shots (Clust S) to be loaded. |
| Use Lv1 Clust S | +10 | Allows Lv1 Cluster shots (Clust S) to be loaded. |
| Poison C+ | ||
| Use Poison Coat | +10 | Allows Poison coatings to be set when equipped with a Bow. |
| Para C+ | ||
| Use Para Coat | +10 | Allows Paralysis coatings to be set when equipped with a Bow. |
| Sleep C+ | ||
| Use Sleep Coat | +10 | Allows Sleep coatings to be set when equipped with a Bow. |
| Power C+ | ||
| Power Phial (All) | +15 | Allows Power coatings of all levels to be set when wielding a Bow. |
| Power Phial (Lv1) | +10 | Allows Lv1 Power coatings to be set when wielding a Bow. |
| Elem C+ | ||
| Element Phial (All) | +15 | Allows Elemental coatings of all levels to be set when wielding a Bow. |
| Element Phial (Lv1) | +10 | Allows Elem Coating Lv1 to be set when wielding a Bow. |
| C.Range C+ | ||
| Use C.Range Coat | +10 | Allows Close-range coatings to be set when equipped with a Bow. |
| Exhaust C+ | ||
| Use Exhaust Coat | +10 | Allows Exhaust coatings to be set when equipped with a Bow. |
| Blast C+ | ||
| Use Blast Coat | +10 | Allows Blast coatings to be set when equipped with a Bow. |
| Rapid Fire | ||
| Bonus Shot | +10 | Allows one extra shot to be fired while Rapid Firing. |
| Dead Eye | ||
| Shot Booster | +10 | Prolongs the time window certain ammo and arrows can hit at maximum power. |
| Loading | ||
| Load Up | +10 | Increases Bowgun and Gunlance ammo, Bow charge levels, and Charge Blade energy. |
| Haphazard | ||
| TrueShot Up | +10 | Increases the power of Bowgun Internal Ammo, and the Bow's Arc Shot and Power Shot. |
| Ammo Saver | ||
| Ammo Saver | +10 | Occasionally returns ammo or phials to inventory when firing. |
| Expert | ||
| Critical Eye +3 | +20 | Increases Affinity by 30%. |
| Critical Eye +2 | +15 | Increases Affinity by 20%. |
| Critical Eye +1 | +10 | Increases Affinity by 10%. |
| Critical Eye -1 | -10 | Decreases Affinity by 5%. |
| Critical Eye -2 | -15 | Decreases Affinity by 10%. |
| Critical Eye -3 | -20 | Decreases Affinity by 15%. |
| Tenderizer | ||
| Weakness Exploit | +10 | Increases Affinity when striking body parts your attacks are highly effective against. |
| Chain Crit | ||
| Repeat Offender | +10 | Increases Affinity following repeated attacks. |
| Crit Status | ||
| Status Crit | +10 | Increases abnormal status attack potency (Paralysis, Poison, Sleep) of your critical hits. |
| Crit Element | ||
| Elemental Crit | +10 | Increases elemental damage (Fire, Water, Thunder, Ice, Dragon) of your critical hits. |
| Critical Up | ||
| Critical Boost | +10 | Increases the damage of critical hits. |
| Negative Crit | ||
| Bitter Affinity | +10 | Negative Affinity attacks have a chance to be strong Affinity attacks. |
| FastCharge | ||
| Focus | +10 | Speeds L.Sword/C.Blade/D.Blades/ S.Axe gauges, L.Bowgun Arts, and G.Sword/Hammer/Bow charge attacks. |
| Distraction | -10 | Slows L.Sword/D.Blades/S.Axe/C.Blade gauges, L.Bowgun Hunter Arts, and G.Sword/Hammer/Bow charge attacks. |
| Stamina | ||
| Marathon Runner | +10 | Slows down Stamina depletion for actions which continuously drain Stamina (such as dashing). |
| Short Sprinter | -10 | Speeds up Stamina depletion for actions which continuously drain Stamina (such as dashing). |
| Constitution | ||
| Constitution +2 | +15 | Greatly slows down Stamina depletion when evading, blocking, etc. |
| Constitution +1 | +10 | Slows down Stamina depletion when evading, blocking, etc. |
| Constitution -1 | -10 | Speeds up Stamina depletion when evading, blocking, etc. |
| Constitution -2 | -15 | Greatly speeds up Stamina depletion when evading, blocking, etc. |
| Stam Recov | ||
| Stam Recov Up | +10 | Increases Stamina recovery speed. |
| Stam Recov Down | -10 | Decreases Stamina recovery speed. |
| Distance Runner | ||
| Endurance Runner | +10 | Stops Stamina depletion below a certain point while dashing, allowing for a longer dash. |
| Evasion | ||
| Evasion +2 | +15 | Extends the invulnerability period when evading. |
| Evasion +1 | +10 | Slightly extends the invulnerability period when evading. |
| Evasion Down | -10 | Reduces the invulnerability period when evading. |
| Evade Dist | ||
| Evade Extender | +10 | Increases evade distance. |
| Bubble | ||
| Bubbly Dance | +10 | Evading covers you in bubbles, improving your ability to dodge enemy attacks. |
| Guard | ||
| Guard +2 | +15 | Greatly increases the likelihood of standing your ground when blocking an attack. |
| Guard +1 | +10 | Increases the likelihood of standing your ground when blocking an attack. |
| Guard -1 | -10 | Decreases the likelihood of standing your ground when blocking an attack. |
| Guard Up | ||
| Guard Up | +10 | Causes previously unblockable attacks to become blockable. |
| KO | ||
| Knockout King | +10 | Makes it easier to stun monsters. |
| Stam Drain | ||
| Stamina Thief | +10 | Increases certain attacks' ability to Exhaust monsters. |
| Maestro | ||
| Horn Maestro | +10 | Decreases the likelihood of Horn/Flute items breaking, and increases the effect time of Hunting Horn melodies. |
| Artillery | ||
| Artillery Expert | +15 | Boosts Ballistae, Crag shots, Impact Phials, Shells, etc. Makes the Heat Gauge more manageable. |
| Artillery Novice | +10 | Slightly boosts Ballistae, Crag shots, Impact Phials, Shells, etc. Makes the Heat Gauge more manageable. |
| Destroyer | ||
| Partbreaker | +10 | Makes it easier to break or sever parts of monsters. |
| Bomb Boost | ||
| Bombardier | +10 | Increases bomb damage, and raises the Combination success rate for all bombs to 100%. |
| Gloves Off | ||
| Latent Power +2 | +15 | Greatly empowers you for a limited time when certain conditions are met. |
| Latent Power +1 | +10 | Empowers you for a limited time when certain conditions are met. |
| Spirit | ||
| Challenger +2 | +15 | Greatly increases Attack and Affinity when a large monster in the same area becomes angry. |
| Challenger +1 | +10 | Increases Attack and Affinity when a large monster in the same area becomes angry. |
| Unscathed | ||
| Peak Performance | +10 | Increases Attack when your Health Gauge is full. |
| Chance | ||
| Trump Card | +10 | Increases Hunter Art power during fights with large monsters when the chance arises. |
| Dragon Spirit | ||
| Dragonheart | +10 | When Health falls below 2/3, you'll get Dragonblight but elemental resistance and Attack increases. |
| Potential | ||
| Adrenaline +2 | +15 | Greatly increases Attack and Defense when Health is below 40% of the maximum amount. |
| Adrenaline +1 | +10 | Greatly increases Defense when Health is below 40% of the maximum amount. |
| Worrywart | -10 | Decreases Defense boost and Attack when Health is below 40% of maximum. |
| Survivor | ||
| Fortify | +10 | Increases your Attack and Defense every time you fall in battle. |
| Furor | ||
| Resentment | +10 | Increases Attack when your Health Gauge is in the red. |
| Crisis | ||
| Resuscitate | +10 | Increases Attack when you are suffering from abnormal status. |
| Guts | ||
| Guts | +10 | Prevents fainting a single time if struck with a lethal blow when a certain amount of Health remains. |
| Sense | ||
| Sneak | +10 | Decreases the likelihood of being targeted by monsters. |
| Taunt | -10 | Increases the likelihood of being targeted by monsters. |
| Team Player | ||
| Palico Rally | +10 | Increases the Attack and Defense of Palicoes. |
| TeamLeader | ||
| Palico Cheer | +10 | Allows "Fist Pump" gesture to call back fainted/recovering Palicoes. Cannot be used repeatedly. |
| Mounting | ||
| Mounting Master | +10 | Makes it easier to mount and successfully topple a monster. |
| Saddle Sore | -10 | Makes it harder to mount and successfully topple a monster. |
| Vault | ||
| Airborne | +10 | Increases the damage caused by Jumping Attacks. |
| Insight | ||
| Composed | +10 | Makes it easier to fill the Arts Gauge, Valor Gauge, and Alchemy Gauge. |
| Endurance | ||
| Chance Seizer | +10 | Fills the Arts Gauge, Valor Gauge and Alchemy Gauge when damage is received. |
| Prolong SP | ||
| Longer SP | +10 | Extends the effect time of the SP State triggered by SP Hunter Arts. |
| Psychic | ||
| Autotracker | +15 | Large monsters always display on the Map, as if they were marked. |
| Detect | +10 | Increases the information displayed on the Map when large monsters are marked. |
| Perception | ||
| Capture Guru | +10 | Grants knowledge of when a large monster can be captured. |
| Ranger | ||
| Outdoorsman | +10 | Always shows the Map, even if you don't have one. Easier to fish and BBQ meat. |
| Transporter | ||
| Pro Transporter | +10 | Increases your speed while transporting items and decreases the likelihood of dropping them. |
| Protection | ||
| Divine Blessing | +10 | Sometimes decreases damage taken. |
| Demonic Blessing | -10 | Sometimes increases damage taken. |
| Hero Shield | ||
| Hero's Talisman | +10 | Negates the damage from minor enemy attacks. |
| Rec Level | ||
| Recovery Up | +10 | Increases the amount recovered when recovering Health. |
| Recovery Down | -10 | Decreases the amount recovered when recovering Health. |
| Rec Speed | ||
| Recovery Spd +2 | +15 | Greatly speeds recovery from temporary damage (the red portion of the Health Gauge). |
| Recovery Spd +1 | +10 | Speeds recovery from temporary damage (the red portion of the Health Gauge). |
| Recovery Spd -1 | -10 | Slows recovery from temporary damage (the red portion of the Health Gauge). |
| Recovery Spd -2 | -15 | Greatly slows recovery from temporary damage (the red portion of the Health Gauge). |
| Lasting Pwr | ||
| Item Use Up | +10 | Increases the effect time of certain items. |
| Item Use Down | -10 | Decreases the effect time of certain items. |
| Wide-Range | ||
| Wide-Range +2 | +15 | Transfers the effects of certain items to companions in the same area. |
| Wide-Range +1 | +10 | Transfers a portion of the effects of certain items to companions in the same area. |
| Hunger | ||
| Negate Hunger | +15 | Negates maximum Stamina depletion over time. |
| Halve Hunger | +10 | Halves the speed of maximum Stamina depletion over time. |
| Raise Hunger | -10 | Speeds maximum Stamina depletion over time. |
| Double Hunger | -15 | Greatly speeds up maximum Stamina depletion over time. |
| Gluttony | ||
| Scavenger | +15 | Gives any item you eat or drink the potential to also raise your maximum Stamina. |
| Gourmand | +10 | Increases the efficacy of meat that raises maximum Stamina. |
| Eating | ||
| Speed Eating +2 | +15 | Increases meat-eating and item-consuming speed. |
| Speed Eating +1 | +10 | Increases meat-eating speed. |
| Slow Eater | -10 | Decreases meat-eating speed. |
| Light Eater | ||
| Rationer | +10 | Sometimes allows you to reuse items after you eat and drink them. |
| Carnivore | ||
| Meat Lover | +10 | Raw Meat becomes edible. Rare and Well-done Steaks temporarily grant unlimited Stamina. |
| Mycology | ||
| Mushromancer | +10 | Allows the consumption of mushrooms which grant certain benefits as a result. |
| Botany | ||
| Pro Herbology | +15 | Increases the amount of Health recovered from eating Herbs even more than the Herbology skill. |
| Herbology | +10 | Increases the amount of Health recovered from eating Herbs. |
| Combo Rate | ||
| Combination +45% | +15 | Increases your Combination success rate by 45%. |
| Combination +20% | +10 | Increases your Combination success rate by 20%. |
| Combination -10% | -10 | Decreases your Combination success rate by 10%. |
| Combination -20% | -15 | Decreases your Combination success rate by 20%. |
| Combo Plus | ||
| Combination Pro | +10 | Guarantees maximum results with Combinations that can produce more than one item at a time. |
| Speed Setup | ||
| Trap Master | +10 | Guarantees trap Combinations will succeed, and speeds up trap- and bomb-setting time. |
| Gathering | ||
| Gathering +2 | +15 | Often raises the number of times items can be gathered at Gathering Points. |
| Gathering +1 | +10 | Sometimes raises the number of times items can be gathered at Gathering Points. |
| Gathering -1 | -10 | Sometimes lowers the number of times items can be gathered at Gathering Points. |
| Honey | ||
| Honey Hunter | +10 | Allows you to gather two Honeys or Royal Honeys at once. |
| Charmer | ||
| Charm Chaser | +15 | Allows you to mine two Charms at once... Maybe. |
| Charm Collector | +10 | Allows you to mine two Charms at once... Maaaybe. |
| Whim | ||
| Divine Whim | +15 | Greatly decreases the likelihood of Pickaxes, Bug Nets, Boomerangs, Flutes, and Horns breaking. |
| Spirit's Whim | +10 | Decreases the likelihood of Pickaxes, Bug Nets, Boomerangs, Flutes, and Horns breaking. |
| Spectre's Whim | -10 | Increases the likelihood of Pickaxes, Bug Nets, Boomerang, Flutes, and Horns breaking. |
| Devil's Whim | -15 | Greatly increases the likelihood of Pickaxes, Bug Nets, Boomerangs, Flutes, and Horns breaking. |
| Fate | ||
| Miraculous Luck | +20 | Very often increases the number of Reward Items received at the end of a Quest. |
| Great Luck | +15 | Often increases the number of Reward Items received at the end of a Quest. |
| Good Luck | +10 | Sometimes increases the number of Reward Items received at the end of a Quest. |
| Bad Luck | -10 | Sometimes decreases the number of Reward Items received at the end of a Quest. |
| Horrible Luck | -15 | Often decreases the number of Reward Items received at the end of a Quest. |
| Carving | ||
| Carving Celebrity | +15 | Increases the number of carving chances by one and prevents knockbacks while carving. |
| Carving Pro | +10 | Prevents knockbacks from attacks while carving. |
| Capturer | ||
| Capture Master | +15 | Often increases the number of Reward Items received for captures. |
| Capture Expert | +10 | Sometimes increases the number of Reward Items received for captures. |
| Bherna | ||
| Soul of Bherna | +10 | Combines the effects of "Fire Res +15" and "Halve Hunger." |
| Kokoto | ||
| Soul of Kokoto | +10 | Combines the effects of "Spirit's Whim" and "Thunder Res +15." |
| Pokke | ||
| Soul of Pokke | +10 | Combines the effects of "Ice Res +15" and "Gourmand." |
| Yukumo | ||
| Soul of Yukumo | +10 | Combines the effects of "Honey Hunter" and "Water Res +15." |
| Soaratorium | ||
| Soaratorium Soul | +10 | Combines the effects of "Bio Researcher" and "Dragon Res +15". |
| Flying Pub | ||
| Flying Pub Soul | +10 | Combines the effects of "Knockout King" and "Horn Maestro". |
| Redhelm | ||
| Redhelm Soul | +10 | Combines the effects of "Focus" and "Resentment." |
| Snowbaron | ||
| Snowbaron Soul | +10 | Combines the effects of "Evade Extender" and "Stam Recov Up." |
| Stonefist | ||
| Stonefist Soul | +10 | Combines the effects of "Razor Sharp," "Recoil Down +2," and "Divine Blessing." |
| Drilltusk | ||
| Drilltusk Soul | +10 | Combines the effects of "Adrenaline +2" and "Scavenger." |
| Dreadqueen | ||
| Dreadqueen Soul | +10 | Combines the effects of "Status Atk +2" and "Wide-Range +2." |
| C.beard | ||
| Crystalbeard Soul | +10 | Combines the effects of "Charm Chaser" and "Negate Hunger." |
| Silverwind | ||
| Silverwind Soul | +10 | Combines the effects of "Evasion +2" and "Critical Eye +3." |
| Deadeye | ||
| Deadeye Soul | +10 | Combines the effects of "Negate Stun" and "Challenger +2." |
| Dreadking | ||
| Dreadking Soul | +10 | Combines the effects of "Attack Up (L)" and "Windproof (Hi)." |
| Thunderlord | ||
| Thunderlord Soul | +10 | Combines the effects of "Latent Power +2" and "Constitution +2." |
| Grimclaw | ||
| Grimclaw Soul | +10 | Combines the effects of "HG Earplugs" and "Speed Eating +2." |
| Hellblade | ||
| Hellblade Soul | +10 | Combines the effects of "Sharpness +2," "Shot Booster," and "Speed Sharpening." |
| Nightcloak | ||
| Nightcloak Soul | +10 | Combines the effects of "HG Earplugs," "Reload Speed +3," and "Steady Hand." |
| Rustrazor | ||
| Rustrazor Soul | +10 | Combines the effects of "Guard +2" and "Quick Sheath." |
| Soulseer | ||
| Soulseer Soul | +10 | Combines the effects of "Critical Eye +3" and "Challenger +1." |
| Boltreaver | ||
| Boltreaver Soul | +10 | Combines the effects of "Critical Boost," "Bonus Shot," and "Sharpness +1." |
| Elderfrost | ||
| Elderfrost Soul | +10 | Combines the effects of "Marathon Runner," "Bludgeoner," and "Normal/Rapid Up." |
| Bloodbath | ||
| Bloodbath Soul | +10 | Combines the effects of "Attack Up (L)" and "Evasion +2." |
| Redhelm X | ||
| Redhelm Soul X | +10 | Combines the effects of "Resentment," "Focus," and "Marathon Runner." |
| Snowbaron X | ||
| Snowbaron Soul X | +10 | Combines the effects of "Evade Extender," "Mounting Master," and "Stam Recov Up." |
| Stonefist X | ||
| Stonefist Soul X | +10 | Combines the effects of "Razor Sharp," "Recoil Down +2," "Divine Blessing," and "Constitution +1." |
| Drilltusk X | ||
| Drilltusk Soul X | +10 | Combines the effects of "Adrenaline +2," "Scavenger," and "Artillery Expert." |
| Dreadqueen X | ||
| D.queen Soul X | +10 | Combines the effects of "Status Atk +2," "Wide-Range +2," and "Pro Herbology." |
| Crystalbeard X | ||
| C.beard Soul X | +10 | Combines the effects of "Charm Chaser," "Hero's Talisman," and "Negate Hunger." |
| Silverwind X | ||
| Silverwind Soul X | +10 | Combines the effects of "Evasion +2," "Critical Eye +3," and "Sneak." |
| Deadeye X | ||
| Deadeye Soul X | +10 | Combines the effects of "Negate Stun," "Challenger +2," and "Fortify." |
| Dreadking X | ||
| Dreadking Soul X | +10 | Combines the effects of "Windproof (Hi)," "Attack Up (L)," and "Adrenaline +1." |
| Thunderlord X | ||
| Thunderlord Soul X | +10 | Combines the effects of "Latent Power +2," "Constitution +2," and "Focus." |
| Grimclaw X | ||
| Grimclaw Soul X | +10 | Combines the effects of "Speed Eating +2," "HG Earplugs," and "Longer SP." |
| Hellblade X | ||
| Hellblade Soul X | +10 | Combines the effects of "Sharpness +2," "Bombardier," "Shot Booster," and "Speed Sharpening." |
| Nightcloak X | ||
| Nightcloak Soul X | +10 | Combines the effects of "HG Earplugs," "Reload Speed +3," "Steady Hand," and "Trap Master." |
| Rustrazor X | ||
| Rustrazor Soul X | +10 | Combines the effects of "Guard +2," "Quick Sheath," and "Bladescale Hone." |
| Soulseer X | ||
| Soulseer Soul X | +10 | Combines the effects of "Critical Eye +3" and "Challenger +2." |
| Boltreaver X | ||
| Boltreaver Soul X | +10 | Combines the effects of "Critical Boost," "Bonus Shot," "Sharpness +1," and "Chance Seizer." |
| Elderfrost X | ||
| Elderfrost Soul X | +10 | Combines the effects of "Marathon Runner," "Bludgeoner," "Normal/Rapid Up," and "Attack Up (M)." |
| Bloodbath X | ||
| Bloodbath Soul X | +10 | Combines the effects of "Attack Up (L)," "Evasion +2," and "Composed." |
| D. Fencing | ||
| Pro Dirty Fencer | +10 | Combines the effects of "Fortify," "Marathon Runner," and "Stamina Thief." |
| Edge Lore | ||
| Steady Hand | +10 | Combines the effects of "Mind's Eye" and "Razor Sharp." |
| PowerEater | ||
| Alloy Stomach | +10 | Combines the effects of "Speed Eating +2," "Meat Lover," and "Mushromancer." |
| Mechanic | ||
| Explosive Trapper | +10 | Combines the effects of "Bombardier" and "Trap Master." |
| Brawn | ||
| Crushing Blow | +10 | Combines the effects of "Stamina Thief" and "Knockout King." |
| Prayer | ||
| Benediction | +10 | Combines the effects of "Recovery Up" and "Divine Blessing." |
| Covert | ||
| Clandestine | +10 | Combines the effects of "Load Up," "Combination +20%," and "Sneak." |
| Edgemaster | ||
| Honed Blade | +10 | Combines the effects of "Sharpness +1" and "Attack Up (L)." |
| SteadyHand | ||
| Silver Bullet | +10 | Combines the effects of "Normal/Rapid Up," "Pierce/Pierce Up," and "Pellet/Spread Up." |
| Status Res | ||
| Wellness | +10 | Combines the effects of "Negate Poison," "Negate Paralysis," "Negate Sleep," and "Negate Stun." |
| Fury | ||
| Wrath Awoken | +10 | Combines the effects of "Adrenaline +2" and "Guts." |
| Nimbleness | ||
| Acrobat | +10 | Combines the effects of "Constitution +1" and "Evasion +1." |
| Readiness | ||
| Sheath Control | +10 | Combines the effects of "Punishing Draw" and "Quick Sheath." |
| Resilience | ||
| Iron Wall | +10 | Combines the effects of "Defense Up (M)" and "Iron Skin." |
| Brutality | ||
| Ruthlessness | +10 | Combines the effects of "Critical Eye +2" and "Weakness Exploit." |
| Stalwart | ||
| Shield Bearer | +10 | Combines the effects of "Guard Up" and "Stam Recov Up." |
| Prudence | ||
| Fleet Feet | +10 | Combines the effects of "Peak Performance" and "Evade Extender." |
| Amplify | ||
| Elementality | +10 | Combines the effects of "Element Atk Up" and "Item Use Up." |
| Hoarding | ||
| Pack Rat | +10 | Combines the effects of "Charm Chaser" and "Gathering +1." |
| Avarice | ||
| Bounty Hunter | +10 | Combines the effects of "Great Luck" and "Capture Expert." |
| Anti-Kushala | ||
| Hazefur Talisman | +10 | Combines the effects of "Polar Hunter," "Windproof (Hi)," and "Negate Bind." |
| Anti-Chameleos | ||
| Pyroscale Talisman | +10 | Combines the effects of "Negate Poison," "Anti-Theft," and "Autotracker." |
| Anti-Teostra | ||
| Steelshell Talisman | +10 | Combines the effects of "Tropic Hunter," "Fire Res +20," and "Bio Researcher." |
| Torso Up | ||
| - | - | - |
| Secret Arts | ||
| Skill +2 | +10 | Adds a further two Skill Points to all skills with points invested. |
| Talisman Boost | ||
| Double Talisman | +10 | Doubles the amount of Skill Points gained through talismans. |